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The third piece of GameInformer coverage was just released: a sixteen minute interview with Monolith's Michael de Plater, the director of design of Middle-earth: Shadow of Mordor. He talks about creating the ultimate sandbox for fans of Middle-earth, and how the gaming industry is starting to focus more and more on player freedom.

The_Sandbox_World_of_Middle-earth_Shadow_of_Mordor
The Sandbox World of Middle-earth: Shadow of Mordor

Are you looking forward to adventuring through Mordor and possibly visiting various landmarks such as Mount Doom and Barad-dûr (or what's left of it)? Leave your opinion in the comments!

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