Middle-earth: Shadow of War Wiki
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| type = Ranger ability
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| type = Ranger
 
| tier = 2
 
| tier = 2
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| effect = Wield precision and grace to strike down foes with more force...
| effect = Allows the player to gain critical strikes whenever they strike an enemy after only hitting the attack button once, rather than hitting it multiple times after the previous hit.
 
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}}'''Critical Strike''' is a [[Rangers of the Black Gate|Ranger]] [[Abilities|ability]] in ''[[Middle-earth: Shadow of Mordor]]''.
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'''Critical Strike''' is an ability in ''[[Middle-earth: Shadow of Mordor]]''. It allows the player to gain critical strikes whenever they strike an enemy after only hitting the attack button once, rather than hitting it multiple times after the previous hit.
 
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It grants the capability to increase [[Talion|Talion's]] Hit-streak by +2 (instead of +1) if Talion times his [[Urfael|sword]] strikes in a rhythmic manner.
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== Tips ==
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The attack button must be pressed again at the moment that the previous hit connects with the target, and must only be pressed once for each attack. Each attack resulting from a correctly timed press will result in a Critical Strike.
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Note that it also benefits each strike in the the sword flurry attack after a [[Wraith Stun]] (which can build the Hit Counter extremely quickly), and also applies to [[Throwing Daggers]] (pressing the dagger throw button again the moment the previous dagger strikes the target). Likewise, Counter and Ground Finisher moves can also chain from, and be chained into, a Critical Strike on the subsequent attack.
   
 
{{Navbox abilities}}
 
{{Navbox abilities}}
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[[de:Kritischer Schlag]]
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[[fr:Coup critique]]
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[[es:Golpe crítico]]
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[[ru:Критический удар]]

Latest revision as of 20:58, 14 November 2019

Critical Strike is a Ranger ability in Middle-earth: Shadow of Mordor.

It grants the capability to increase Talion's Hit-streak by +2 (instead of +1) if Talion times his sword strikes in a rhythmic manner.

Tips[]

The attack button must be pressed again at the moment that the previous hit connects with the target, and must only be pressed once for each attack. Each attack resulting from a correctly timed press will result in a Critical Strike.

Note that it also benefits each strike in the the sword flurry attack after a Wraith Stun (which can build the Hit Counter extremely quickly), and also applies to Throwing Daggers (pressing the dagger throw button again the moment the previous dagger strikes the target). Likewise, Counter and Ground Finisher moves can also chain from, and be chained into, a Critical Strike on the subsequent attack.